I decided to make a redesigned version of the Red Rocket Gas Station from the Fallout Series. I used a trim sheet for some of the piecess like the walls, concrete barriers, and pipes. I modeled the assets in Blender, the pieces that weren't made with the trim sheet were textured in Substance Painter. I made the environment modular so I could change things around, and to make it more useful if I decide to use the set in future projects.
All vegetation was downloaded from the Quixel Mixer addon as well as the decals, skull, and finer details. The eroded car was downloaded from Sketchfab.
Based on Concept Art by Edgaras Cernikas